Seasons
Every 1st and 15th of the month, last 10 days
How a season works
Same game, clean slate, ten days, and a scoreboard that actually ends.
A brand new character
You roll a seasonal character from scratch. Nothing from your main account comes with it — no gold, no gear, no levels. Everybody starts on the same line, which is the whole point.
You also have a limited number of runs per day — and you can get them back if you miss them.
Nine ladders plus one
Every mode keeps its own board for the season, and a general ranking sits on top of them all. Chase one board, or spread yourself across every one of them. Mythic Trials counts double.
- General ranking
- Mythic Trials
- Competitive PvE
- Arena PvP
- Auto-Battle
- World Boss
- Survival
- Level
- Quests
- Time Attack
Rewards
Each of the nine ladders pays out to its top 50, and the general ranking to its top 500. Gold goes to your main account, and the very best also earn a skills set ring.
The weighted average of your rank on every board, worst one dropped.
| Finish | Gold | Prize ring | Dual set | Skill level |
|---|---|---|---|---|
| Top 1 | 3 000 000 | +6 skills & random set | 100% | +1 |
| Top 2 | 2 500 000 | +6 skills & random set | 60% | +1 |
| Top 3 | 2 000 000 | +6 skills & random set | 50% | +1 |
| Top 5 | 1 750 000 | +5 skills & random set | 40% | +1 |
| Top 10 | 1 500 000 | +4 skills & random set | 20% | +1 |
| Top 20 | 1 250 000 | +3 skills & random set | — | — |
| Top 50 | 1 000 000 | — | — | — |
| Top 100 | 750 000 | — | — | — |
| Top 200 | 500 000 | — | — | — |
| Top 500 | 250 000 | — | — | — |
The top 10 of the general ranking also earns +1 permanent skill level on every character of the account.
| Finish | Gold | Prize ring | Dual set |
|---|---|---|---|
| Top 1 | 1 000 000 | +6 skills & random set | 20% |
| Top 3 | 875 000 | +5 skills & random set | 10% |
| Top 5 | 750 000 | +4 skills & random set | 10% |
| Top 10 | 625 000 | +3 skills & random set | 5% |
| Top 20 | 500 000 | — | — |
| Top 30 | 375 000 | — | — |
| Top 40 | 250 000 | — | — |
| Top 50 | 125 000 | — | — |
Every prize ring carries a random boss set. A dual-set ring carries Rebirth on top of that one.
Season 3
1 Sep 2026 → 10 Sep 2026
| Rank | Player | Avg rank over 10 difficulties | Rewards |
|---|---|---|---|
| 1 | avg. 4.00 | 1 000 000 gold +6 skills set ring 20% dual set | |
| 2 | avg. 4.00 | 875 000 gold +5 skills set ring 10% dual set | |
| 3 | avg. 5.00 | 875 000 gold +5 skills set ring 10% dual set | |
| 4 | avg. 6.00 | 750 000 gold +4 skills set ring 10% dual set | |
| 5 | avg. 6.00 How this score is builtDifficulty 19m 25s#1of 10Difficulty 210m 59s#2of 4Difficulty 310m 30s#1of 3The score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 750 000 gold +4 skills set ring 10% dual set | |
| 6 | avg. 6.00 | 625 000 gold +3 skills set ring 5% dual set | |
| 7 | avg. 6.00 | 625 000 gold +3 skills set ring 5% dual set | |
| 8 | avg. 6.00 | 625 000 gold +3 skills set ring 5% dual set | |
| 9 | avg. 7.00 | 625 000 gold +3 skills set ring 5% dual set | |
| 10 | avg. 8.00 How this score is builtDifficulty 111m 16s#3of 10Difficulty 210m 25s#1of 4Difficulty 310m 57s#2of 3The score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 625 000 gold +3 skills set ring 5% dual set | |
| 11 | avg. 10.00 How this score is builtDifficulty 110m 23s#2of 10Difficulty 216m 24s#4of 41 difficulty still to clear—not clearedThe score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 500 000 gold | |
| 12 | avg. 11.00 | 500 000 gold | |
| 13 | avg. 11.00 How this score is builtDifficulty 111m 19s#4of 102 difficulties still to clear—not clearedThe score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 500 000 gold | |
| 14 | avg. 11.00 | 500 000 gold | |
| 15 | avg. 12.00 | 500 000 gold | |
| 16 | avg. 14.00 How this score is builtDifficulty 111m 40s#5of 102 difficulties still to clear—not clearedThe score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 500 000 gold | |
| 17 | avg. 16.00 | 500 000 gold | |
| 18 | avg. 17.00 | 500 000 gold | |
| 19 | avg. 17.00 How this score is builtDifficulty 112m 09s#6of 102 difficulties still to clear—not clearedThe score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 500 000 gold | |
| 20 | avg. 17.00 How this score is builtDifficulty 118m 50s#10of 10Difficulty 213m 03s#3of 4Difficulty 316m 30s#3of 3The score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 500 000 gold | |
| 21 | avg. 18.00 | 375 000 gold | |
| 22 | avg. 18.00 | 375 000 gold | |
| 23 | avg. 20.00 | 375 000 gold | |
| 24 | avg. 20.00 How this score is builtDifficulty 113m 26s#7of 102 difficulties still to clear—not clearedThe score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 375 000 gold | |
| 25 | avg. 21.00 How this score is builtDifficulty 113m 41s#8of 102 difficulties still to clear—not clearedThe score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 375 000 gold | |
| 26 | avg. 22.00 | 375 000 gold | |
| 27 | avg. 23.00 | 375 000 gold | |
| 28 | avg. 26.00 How this score is builtDifficulty 118m 03s#9of 102 difficulties still to clear—not clearedThe score is the average of these positions. They are the first 10 difficulties you cleared — skipping one costs you nothing, falling short of ten does: every difficulty missing adds a malus. | 375 000 gold |